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It lets you work for different companies across the map. For example, your own name, the mission name, texts in a cutscene and for objectives.This mod is mostly for Roleplaying.
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New Mission (the only way to be able to put your own name as author into the mission).Publish Mission (read-only version of the mission).When you distribute this file, other people aren't able to change the mission. Then you will find a dyom0.dat in San Andreas User Files. If you want to prevent that, you can select "publish mission" in the "Mission Menu". If you just use the "save mission" function, and distribute that file (so dyom1.dat until dyom8.dat), everyone can change your mission. Then start DYOM, and select Mission Menu > Load Mission.
#Como criar mod menu gta 5 ps3 4.81 download#
If you want to play other people's mission, you have to download the mission (also a dyomx.dat file!) and put it in "San Andreas User Files". Once you are finished, you can distribute the mission by uploading the dyomx.dat file to the DYOM website (). This is comparable to the savegames from the normal GTA San Andreas. The x can be a number between 1 and 8, depends on which slot you used to save the mission. These missions are saved in "San Andreas User Files", with the name dyomx.dat. You can save when you select the option "Save Mission" in the "Mission Menu".
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Afterwards, you can use the "SPAWN" and "HIDE" menu-options to determine when the item spawns and disappears. When you add items to the game, they will appear during the mission after the currently selected objective has been achieved. When you add an objective, they will be inserted behind the currently selected objective. By default, the last added objective is selected, but you can select another one from the objective menu. In designmode one of the objectives is "selected" which is indicated by a yellow marker, instead of the normal white marker over an objective. You can design them to appear after a certain objective has been achieved and hide them after a certain objective has been achieved. Items don't have to be available during the whole mission.
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For your missions, you can set a number of objectives, which the player of the mission must achieve in sequence. If you have achieved all the objectives of a mission, the mission is passed. Objectives: The most important things in the missions you create with DYOM are the objectives.There are four main concepts, which will first be briefly discussed, so it you can understand the rest of the features better.